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Projects

Systems work, web tools, and team operations projects. A closer look at what I’m building, followed by more projects.

Featured

Blitz

Feb 2026 - Present

Experimental JavaScript runtime in Rust. Current work is focused on the bytecode compiler, VM internals, and garbage collection.

Runtime focus · Rust
  • Bytecode compiler
  • Virtual machine
  • Garbage collection

Experimental runtime work spanning compilation, execution, and memory management.

Nightfall

Jun 2026 - Present

Godot/C# multiplayer shooter using ENet/UDP for gameplay networking and Convex for user data.

Multiplayer architecture
  • Godot / C# game
  • ENet / UDP gameplay
  • Convex user data

Gameplay networking and persistent user data use separate systems.

Cadence

Oct 2025 - Present

Scheduling tool for Overwatch scrims and practices, built around roster availability, recurring events, and reminders.

Scheduling workflow
  • Roster availability
  • Scrims & practices
  • Recurring events & reminders

Team scheduling organized around player availability and recurring practice.

2 versions

Cadence (TanStack)

Jan 2026

Monorepo version with a Convex backend and TanStack Start frontend.

Cadence (Next.js)

Oct 2025 - Jan 2026

Original implementation using Next.js, TypeScript, and Tailwind.

More projects

unknownhost.name

Oct 2022 - Present

Personal site for writing, project notes, and experiments with the web stack.

4 versions

unknownhost.name (Astro)

Feb 2026 - Present

Current Astro version, built around content pages and small interactive components.

unknownhost.name (TanStack Start)

Jan 2026 - Feb 2026

Short-lived TanStack Start version with SSR and file-based routes.

unknownhost.name (Deno Fresh)

Feb 2024 - Jan 2026

Fresh rewrite using islands and Preact for interactive pieces.

unknownhost.name (Eleventy)

Sep 2022 - Feb 2024

Static version built with Eleventy, focused on posts and project pages.

Gifslop

Jul 2026 - Present

Private in-browser MOV and MP4 to GIF converter with trimming, output controls, and fast processing.

Flux

Nov 2025 - Present

Rust dotfiles manager built around symlinks, transactions, Git integration, and browser support.

Parcant

Feb 2026 - Apr 2026

Game and graphics project using SDL3, Bevy ECS, and Egui, with sprite editing and asset tools.

Oats

Sep 2025 - Jan 2026

Ahead-of-time compiler for a TypeScript-like language, using LLVM for native output.

VEX Robotics Competition

Aug 2019 - May 2023

High-school VEX Robotics work as programmer and designer; the team qualified for the Indiana State Championship in 2023.

Boiler

Jan 2022 - Jan 2023

Deno chat server experiment using TypeScript, WebSockets, and REST APIs.

SmoreSoftware

Jan 2017 - Dec 2019

Small development group focused on Discord bots and early web projects.