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Ellie Gummere

I’m a software developer and computer science student at Indiana University Indianapolis, with a minor in game design.

Selected work

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Blitz

JavaScript runtime

Experimental JavaScript runtime in Rust. Current work is focused on the bytecode compiler, VM internals, and garbage collection.

Nightfall

Multiplayer game

A 5v5 tactical shooter set in a Prohibition-era underworld, with plant-or-defuse rounds and operators with distinct abilities.

Recent writing

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  1. Scheduling Scrims Should Not Need Babysitting I built automated availability reminders into when2scrim so I could schedule our Overwatch scrims without chasing teammates for replies.